Memuat StarWars™: StarfighterMissions 1.23 3
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Kategori: Game peran
Ukuran: 73.7 MB
Diperbarui: 31.07.2021
Developer: Joymax Co., Ltd.
Ditambahkan Denis Rubinov
Versi: 1.23
Ukuran: 73.7 MB
Diperbarui: 31.07.2021
Developer: Joymax Co., Ltd.
Batasan Usia: Everyone
Diunduh di Google Play: 370807
Kategori: Game peran
Instalasi
Saat membongkar arsip dengan file tersebut, Anda akan diminta memasukkan kata sandi
- Unduh aplikasi instalasi XAPK, misalnya, APKPure atau File Manager .
- Buka aplikasi penginstalan XAPK yang telah diunduh dan cari file XAPK yang telah diunduh.
- Ikuti instruksi dalam aplikasi untuk menginstal file XAPK.
- Izinkan penginstalan dari sumber yang tidak dikenal: Buka 'Pengaturan' > 'Keamanan' (atau 'Biosecurity & Keamanan') > aktifkan 'Sumber tidak dikenal' atau 'Instal dari sumber tidak dikenal' untuk peramban atau pengelola file Anda. Pada model ponsel cerdas yang lebih baru, izin akan diminta ketika file individu diinstal dan tidak ada langkah yang tidak perlu dilakukan..
- Instal file APK dengan mengikuti petunjuk di layar.
- Mengembalikan pengaturan keamanan dengan menonaktifkan izin untuk menginstal dari sumber yang tidak dikenal.
Ulasan untuk StarWars™: StarfighterMissions
overall it's a good game. It's star wars, it's not time and focus consuming, so that's good. I gave it 4-star because of the leveling and gearing system. instead of choosing how much resource you will spend, I think it's better if we select how much level we want the pilot to be, and it automatically assign the resources needed to achieve that level. the gearing up takes too much item quantity. I know it's a grinding game but I think it still eating up too many item
Your good ol' vertical shooter, simple and nothing out of the ordinary. Gameplay is pretty straightforward: kill everything. Besides that there are ship upgrades and RPG like leveling up, and the icing on the cake (at least for star wars fans): the ability to view, rotate, and zoom your ship in the hangar, and boy were they well drawn and detailed! Gameplay could use more variety though, maybe branching routes or moral choices, pilot captured (if defeated in a level) and rescue missions, etc etc
The portraits seem useful, and it can be much better if you guys add some stuffs like personal avatar, which can be imported from gallery, for personal customization. Anyway, the game is outstanding! I haven't experience anything like this before, and I absolutely love the gameplay, graphic, and so on. I am looking forward to the updates! P/s: happy Thanksgiving!
It's a good enough game. The devs have to find a way to add variety to the gameplay/experience. It does tend to get a little repetitive. One thing I don't understand is whh they can't get the actual Imperial March track on the opening of the game. Like it sounds almost like it, some notes are different or off. I'm not sure if it's a copyright issue.
Been playing it pretty much non stop since launch. There's lot of scope for improvement. The gameplay is simplistic & that's fine. The shop isn't too heavy on spending. You can acquire good ships early with just a bit of grind. Mission variety needs to improve. Looking forward to how the guilds work out in the future. As a die hard fan, the beauty and level of design gives me a lot of joy. Keep it up, guys. 🍻
Finally, a Star Wars game centered about space battle. The launch of this game seems very generous, even lending the Millennium Falcon and the Slave I to the player. It's pretty decent compared to the other SW games that's for mobile. Gameplay wise, it could be viewed as repetitive with only 4 game modes but the SW theme beats that one out. Hopefully they add environmental factors/dangers to the maps for more variety. More enemy variants could be added (like native beasts) to spice it all up.
The game is good but there are times when you battle with higher speced out team, you still loose to level 45 team, how is it possible, the game is not at all balanced. Also to claim a gift you have to tap multiple times which is kinda time consuming and boring. The boss fight requires not to be hit by a single missile yet the boss is ultra powerfull at level 40,50,60 then at level 70. The game needs proper balancing or recalibration whatever it is that needs to be looked into. The Devs should.
It took longer to install than it did to get boring. The dialogue seemed to be translated from another language. Bochi? Huttese? The best part were the cut scenes. The gameplay got repetitive before I was finished the tutorial. It's not too hard to believe that someone at disney signed off on this. I'm sure they didn't spend much at all on developing this game. It has the depth of a second year university student assignment. I've already deleted the app from my phone.
The game had been going great since the start. However, the past couple of days it does not start. Does not go beyond the 'Checking data' loading screen. Basically a showstopper. Is there a fix for this? Tried a re-install and had the same result . Looking forward to play soon in the near future.
Game is too simple. Star fighters fly in a linear path, ur team of star fighters are different only by looks, they are controlled in a group and have the same firing attacks and specials. They should have focused more on making every star fighter more unique with strength and weaknesses. The game feels empty and highly repetitive. Anyway I am only been playing for 2 days and already the game didn't give me any reason to keep playing.